CAPTURE THE FLAG: Capture the Flag Round length: 5 minutes Score Limit: Unlimited Respawn delay: 7.5 seconds Note: The winner of a Capture the Flag match is to be decided by the flag count and not the round count. In the event of a tie on Capture the Flag, you must replay the map. On the first flag capture, the host must end the game. The map must then restarted for a second time with teams switching spawns. The losing team must capture a flag within the same time that the winning team did. If they fail to do so, they will lose the map. If a team captures two flags, they win the game GENERAL: Banned Weapons All Launchers Riot Shield Banned Lethals Bouncing Betty Claymore C4 Banned Tacticals Scrambler Trophy System Tactical Insertion Portable Radar Banned Attachments Heartbeat Sensor Grenade Launcher Shotgun Akimbo Banned Proficiencies Attachments (Double Attachments are not Allowed) Banned Perks Blast Shield All PRO PERKS will not be available due to LAN setting issues GAME SETTINGS: Spectating: Team Only Killcam: Enabled Radar Always On: No Wave Spawn Delay: No Force Respawn: Enabled Friendly Fire: Enabled Max Health: Normal Health Regeneration: Normal Perks and Proficiencies: Enabled Hardcore Mode: Disabled 3rd Person: Disabled Headshots Only: Disabled Killstreaks: Disabled Custom Classes: Enabled